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ABOUT

sarah selby

Sarah Selby is an interdisciplinary artist whose work makes tangible the hidden systems that organise contemporary life. Her practice explores the political, ecological, and material infrastructures that shape relationships, interactions, and consequences across human and more-than-human worlds.

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Combining critical making with technical research, she collaborates with researchers, technologists, and institutions to transform complex systems into immersive and meaningful encounters. Her work spans digital and material infrastructures, from computational processes to the environmental and social afterlives of technology. 

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Sarah has exhibited internationally and developed projects through residencies and research programmes at the intersection of art, science, and technology. She received the 2023 Lumen Prize in the 3D/Interactive category for Between the Lines, which also received an honorary mention for the S+T+ARTS Prize.

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Sarah studied Interactive Arts at Manchester School of Art before completing an MA in Computational Arts at Goldsmiths. She is currently based at University of the Arts London’s Creative Computing Institute. Her current research investigates alternative computational paradigms and their potential to inform new artistic methods while reframing our understanding of entanglement, ecological consequence, and the politics of data and surveillance systems.

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©2025 by Sarah Selby

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